Thought process and Concepts: Update 1.4

Thought process

2000's Concepts

1980's Concepts and Thought process


Early gameplay concept (not liking it feels generic going a different route)
 This gameplay idea is scrapped because it isn't the vessel that I see as the best to tell the type of narrative that I want from my story. this type of gameplay would also make it fall into the "futuristic fps" trap and I want my game to be more of a thought provoking mystery game 


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