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Showing posts from July, 2016

Ready to UV: Holiday model

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will spend the next few hours or so fine tuning somethings but this is about the final model (outside of the right leg that is)

Added a gauntlet

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Bulked up my character as well and finished the hair cap. I saved out a separate version of my character to practice rigs and the like as well.





Continuation Maya and Photoshop

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Summative Resit Submission

Pipeline 2: Games Modelling

http://artoftumo.blogspot.co.uk/2016/05/maya-tutorials-pipeline-2-modelling-and.html
http://artoftumo.blogspot.co.uk/2016/06/maya-tutorials-pipleine-2-diffuse-maps.html
http://artoftumo.blogspot.co.uk/2016/07/maya-pipeline-2-diffuse-maps-finished.html



Pipeline 2: Shader FX

http://artoftumo.blogspot.co.uk/2016/05/maya-turtorials-shader-fx.html
http://artoftumo.blogspot.co.uk/2016/06/maya-tutorial-shader-fx.html



Dynamics 1: Legacy Particles

http://artoftumo.blogspot.co.uk/2016/07/maya-tutorials-dynamics.html
http://artoftumo.blogspot.co.uk/2016/07/dynamics-part-1.html
http://artoftumo.blogspot.co.uk/2016/07/dynamics-part-2.html
http://artoftumo.blogspot.co.uk/2016/07/dynamics-part-3.html
http://artoftumo.blogspot.co.uk/2016/07/dynamics-extra.html

Dynamics Extra

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With the fileshare server being down most of the week I created the last tutorial from scratch. It wasn't too hard. 

Dynamics part 3

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Dynamics part 2

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Dynamics part 1

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Maya Pipeline 2 Diffuse Maps Finished

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Maya Tutorials: Dynamics

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Particle Grids



Directional Emitters





Goal weights



beauty passes will be uploaded on Monday home laptop will take a while to render them out

3D modeling June

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Reading the feedback I got for my last project it became clear to me that I've been holding myself back and not fully diving into Maya to create unique and beautiful characters. So I took it upon myself to improve my own modeling skills and sort of play catch up to where the course had already progressed to.

Paintings June 2016

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Sketchbook: June

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Maya Tutorials: Pipleine 2 Diffuse Maps

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Fabric Flag: