Your classmate, Dan Reason has a new blog url after some tech gremlins messed with his original - please add him to your reading list, as he's been follower-less since day one :(
Hi Tumo it's Mark. I like no 1 and no 15 as they have a sort of mystic quality to them. Although what you've done so far I think I'll agree with current consensus that maybe you should try less literal thumbnails. Its a good foundation, and when I did Despina I had thoughts of "It sounds like a ship/camel, but its not", a blend between a ship and a structure. The two I like best I think show off "is but isn't" best as they're more vague as to what they are.
Hoping to splash some color on this blog as its been a lot of greyscale work recently but there we go more fire witch concepts. this time her ultimate form
Do not fret if these look too human. This human is the most advanced one of the lot and after its done I'm moving to doing a massive steam bot of some sort. but yeah the overall idea behind this guy is that he worked/ worked with people to do a set task.
Like no 1 - evocative without being literal.
ReplyDeleteYour classmate, Dan Reason has a new blog url after some tech gremlins messed with his original - please add him to your reading list, as he's been follower-less since day one :(
ReplyDeletehttp://dreason479.blogspot.co.uk
I'm will Phil on this one!. 1 is definitely the most interesting for me but 4 as well. The forms sort of rise out of an ocean. Great work Tumo!
ReplyDeleteHi Tumo it's Mark. I like no 1 and no 15 as they have a sort of mystic quality to them. Although what you've done so far I think I'll agree with current consensus that maybe you should try less literal thumbnails. Its a good foundation, and when I did Despina I had thoughts of "It sounds like a ship/camel, but its not", a blend between a ship and a structure. The two I like best I think show off "is but isn't" best as they're more vague as to what they are.
ReplyDelete