Model: Sting Ray
As the main opposition that the player would be facing in this fictional game, I felt it would be good to also realize these in 3D as well. Unlike the 2000's dog, this one I started in ZBrush and then went to creating the low poly after. Initially I started it in Maya but quickly ran into problems in ZBrush mainly caused by how thin it was.
also got my maps for this dude out the way.